C programming
The sequence of instructions that are given to
execute a specific task is known as a Program. There are several programming
languages in this emerging technology. But still ‘C’ exists. Do u want to know
the importance of C?
The ‘C’ language is one of the most popular
languages among programmers. C was developed in 1972 by Dennis Ritchie at Bell
Telephone Laboratories. C is a Middle-level language. Before programming in C,
you should know some basics of C.
C BASICS:
·
Character set
·
Tokens
·
Identifiers
·
Keywords
·
Constants
·
Data types
·
Variables
·
Operators
CHARACTER SET:
The characters are used to form words, numbers and
expressions on which the program is run. The characters in C are grouped as:
·
Letters
·
Digits
·
Special characters
·
White spaces
Letters consist of upper case letters
A….Z and lowercase letters a…z. C is case sensitive. Consider the following
example, HELLO, Hello, hello (Each represents the different entity.)
Digits consist of all decimal digits (numbers) 0…9
List of Special characters:
·
~ tilde
·
! exclamation mark
·
# hash
·
$ dollar
·
( ) left and right parentheses
·
_ underscore
·
- minus sign (hyphen)
·
= equals
·
+ plus
·
{ } left and right braces
·
[ ] left and right brackets
·
| vertical bar
·
% per cent
·
^ caret
·
& ampersand
·
asterisk
·
\ backslash
·
: colon
·
; semi-colon
·
" double quotation
·
' single quotation (apostrophe)
·
< opening angle bracket (less than sign)
·
> closing angle bracket (greater than
sign)
·
, comma
·
. period
·
? question mark
·
/ slash
White spaces consist
of blank space, new line, form feed, horizontal tab, and carriage return. White
spaces may be used to separate words, but are prohibited to use between the
characters of keywords and identifiers.
TOKENS:
Token is the fundamental unit in c language. The
smallest individual units in a C program are known as tokens.
IDENTIFIERS:
The identifier may be the
name of a variable or a constant or a function. The identifiers may be of
alphanumeric but it should start with an alphabet (or underscore) and followed
by alphabets or numbers or alphanumeric characters. In turbo c, the maximum
length of identifier is 31, but in Unix OS, there is no such limit. No special
characters and empty spaces are allowed in defining an identifier except
underscore. Underscores can be used in identifiers for better readability and
for better understanding.
Examples for Valid identifiers:
a, a1, area, area1, hello_world
Examples for Invalid identifiers:
1area, *star, hello*
KEYWORDS:
All keywords have fixed meanings and these meanings
cannot be changed. Keywords should not be used as identifiers. The list of
keywords are
auto
|
double
|
int
|
Struct
|
break
|
else
|
long
|
Switch
|
case
|
enum
|
register
|
Typedef
|
char
|
extern
|
return
|
Union
|
const
|
float
|
short
|
Unsigned
|
continue
|
for
|
signed
|
Void
|
default
|
goto
|
sizeof
|
Volatile
|
do
|
if
|
static
|
While
|
CONSTANTS:
The fixed
values which do not vary during the execution of the program are called
constants.
Numeric constants
·
Integer constants (whole numbers)
·
Real or floating point Constants (decimal numbers)
Character constants
·
Single character constants (a single character
within single quotations)
·
String constants (set of characters within double
quotations)
DATA TYPES:
·
char – a single character can be defined as a char
data type. A single character occupies 8 bits (1 byte) in memory.
·
int – whole numbers are represented as int
(integer) data type. An integer occupies 16 bits (2 bytes) in memory.
·
float – decimal numbers are represented as float
data type. Floating point numbers uses 32 bits (4 bytes) for storage.
·
double – decimal numbers can be defined as
double data type. A double data type number uses 64 bits (8 bytes) for storage.
The difference between float and double data type
is storage.
VARIABLES:
A variable is used to reserve the memory space in a
computer and also to store the values in a program.
Variable declaration: dataType variableList;
·
variableList refers to the list of variables
separated by comma.
·
Declaration statements must end with
semicolon.
·
Some examples are:
int area;
char name,s1;
OPERATORS:
An operator is a symbol that is used to perform
specific mathematical and logical operations. Operators are classified into
many categories a
·
Assignment operators
·
Arithmetic operators
·
Relational operators
·
Logical operators
·
Increment and Decrement operators
·
Conditional operators
·
Bitwise operators
·
Special operators
Assignment operators are
used to assign the values on right hand side to the variables on the left-hand
side. Some examples for assignment operations are
a=15;
a+=15;
(or) a=a+15;
Arithmetic operators are
used to perform arithmetic operations such as addition, subtraction,
multiplication, division.
+ addition
- subtraction
* multiplication
/ multiplication
% modulo division
Modulo division operator gives the remainder
of the operator.
For example 5%3 gives 2(remainder)
Relational operators are
used to compare 2 values.
< less than
> greater than
<= less than or equal to
>= greater than or equal to
== equal to
!= not equal to
Logical operators
&& logical AND
|| logical OR
! logical NOT
Increment operator is
used to increment (add 1) the value. Increment operator is ++.
Decrement operator is
used to decrement (subtract 1) the value. Decrement operator is --.
Prefix
operator first increments/decrements the operand and then the result is
assigned to the variable on the left.
Postfix
operator assigns the value to variable on the left and then
increments/decrements the operand.
Consider
the following examples,
a=5;
b=a++;
The above
expressions result the value of b is5.
a=5;
b=++a;
The above
expressions result the value of b is 6.
Conditional operator is
“?:”
(expr1) ? (expr2) : (expr3)
Expr1 is evaluated first, if it is true expr2 is
evaluated and it becomes the value of the expression. If expr1 is false expr3
is evaluated by skipping expr2 and it becomes the value of the expression.
Consider the following example,
a=10;
b=5;
max=(a>b)?a:b;
Bitwise operators are used
for manipulating data at bit level. The term bitwise refers to the testing,
setting or shifting of the actual bits in a byte or word. The bitwise operators
are
& bitwise AND
|
bitwise OR
^ bitwise
Exclusive OR
~ bitwise
Complement
<< Shift left
>> Shift right
Special operators are comma, sizeof operator,
pointer operator (& and *) and member selection operators (. and ->).
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